RG #033 - Force Impulse Gundam

$37.00
Available:
Sold out

Tags: 1/144, bandai, Gundam, Gundam Seed, Model Kit, RG

SKU: 2509667

Category: Gundam Seed, Model Kits!, RG - Real Grade

Vendor:Bandai Namco

Quantity:
- +
Orders ship within 2 to 5 business days.
Description

Includes

  • Force Impulse Gundam
    • 1 pair of fists (default)
    • Core Splendor
      • Landing gears
      • 1 pair of guided missiles
    • Manipulators
      • Fists (1 pair)
      • General weapon-holding (Anti-Armor Knife, Beam Saber) (1 pair)
      • Rifle-holding (right)
      • Shield-holding (left)
      • Open-palm (1 pair)
    • α Force Silhouette pack
      • 2 Beam Sabers
      • Silhouette Flyer
    • 1 pair of Anti-armor knives
  • Beam Rifle
  • Shield
  • Action Base Adapter for Chest Flyer
  • Action Base Adapter for Impulse Gundam/Leg Flyer
  • 1/144 Shinn Asuka figurine

Kit Features & Gimmicks

Articulation

  • The head can swivel/tilt.
  • The upper torso can slightly tilt forwards without interfering the Core Splendor.
  • Due to being used with transformation, shoulder joints can raise up for extra upwards articulation.
    • Shoulder joints can also push forward or backwards.
    • The upper section of the Shoulder armor can slightly lift up to avoid interference with the protruding panel on the shoulders.
  • The arms can swing on an integrated peg-and-socket shoulder frame, or raise horizontally.
  • The upper arms can rotate.
  • Lower forearms can twist.
  • Arms and Legs feature double-jointed elbow/knee parts.
  • The manipulators can swivel on a ball-and-socket joint.
  • The waist can only slightly swivel left or right due to the interference of the skirt armor panels.
  • Front, side, and rear skirt armors are poseable via ball joints, to avoid interference with the leg articulation.
  • The hip axis joint can be pulled down for additional hip articulation.
  • The upper thigh joints can swing frontward/backwards on a peg-and-socket joint, raise horizontally, and/or rotate on each piece.
  • The ankles can tilt and/or pivot.
  • Due to being used with transformation, the front toes can pivot.

Weapons/Other Gimmicks

  • The hands are swappable.
  • Each of the weapons must be wielded by their own respective hand parts.
  • Cockpit hatch can be opened.
  • Anti-armor knives can be optionally removed from the side waist racks as handheld weapons.
    • Anti-armor knives are foldable.
  • Impulse's main body can separate into Chest & Leg Flyers, and the Core Splendor.
    • Core Splendor is fully transformable.
      • The guided missiles can attach onto/removed from (if one prefers to dock it with the Flyers) the wings.
    • Chest & Leg Flyers can be displayed with the Action Base (sold separately) via an adapters.
  • The shield can convert into default and expanded states.
  • Beam Rifle's grip can swivel left and right.
    • Beam Rifle can be stored onto the rear waist via a flip-out tab.
  • Force Silhouette can attach to/detach from the Force Impulse.
    • Silhouette Flyer can mount onto the Silhouette pack as well.
    • The middle wings and the bottom thrusters are ball-jointed, allowing some movement.
      • The wings can also fold back.
      • The panel on the bottom thrusters can optionally flip-out.
    • The built-in Beam Saber hilts are poseable via ball-joints.
  • Beam Sabers can be optionally detached from the Force Silhouette as handheld weapons.
  • Force/Impulse (or its components) or the Force Silhouette can mount onto any Action Bases via their respective adapters.

Tips & Tricks

  • For better results, some of the details are needed to be applied with Gundam Markers or Mr. Color paints.
  • Topcoat (Mr. Hobby recommended) can be used to protect applied decals and if any, painted details.
    • If using matte/flat-finish top coat, it is advisable not to spray on the clear/translucent parts - can be done by masking or spraying top coat while the said parts are separated.

Other Recomendations

RECENTLY VIEWED PRODUCTS