MG AGE - GUNDAM AGE-1 NORMAL
$43.00
Available:
In stock
Orders ship within 2 to 5 business days.
Description
Includes
- Gundam AGE-1 Normal
- 2 Beam Saber/Daggers
- Manipulators (articulated thumb with interchangeable digits)
- Fists (1 pair)
- Weapon-holding (1 pair)
- Trigger-finger (1 pair)
- Open-palm (1 pair)
- 1/100 Flit Asuno figurine (sitting)
- DODS Rifle
- Shield
- 1/100 Flit Asuno figurine (standing)
- Adapter for Action Base
Kit Features & Gimmicks
Articulation
- The head can swivel/tilt frontwards/backwards on a ball-and-socket/pivoting neck joint.
- The torso can tilt back and forth, or sideways in a limited manner.
- The shoulder joints can raise upwards and/or swing back and forth.
- The arms can...
- Swing on a peg-and-socket joint.
- Raise horizontally.
- The shoulder armors can swing up to avoid interference with the arm articulation.
- The upper arms can rotate.
- The elbows and knees are double-jointed.
- The manipulators...
- Can swivel/slightly tilt back-and-forth on a ball-and-socket/pivoting joint.
- Thumbs are poseable.
- The forearms can rotate on each piece.
- The wrist joints can pivot/swivel.
- The waist can rotate 360 degrees on a ball-and-socket joint, though it can be hindered by a few skirt armor parts.
- The hip joint axis can swing forwards (for extra articulation) and backwards.
- The upper thighs can swing frontwards/backwards on a peg, raise horizontally, and/or rotate on each piece.
- Front, side, and rear skirt armors can pivot to avoid interference with the leg articulation.
- The ankle joints can slightly pivot and/or tilt sideways.
- The front foot pieces can tilt.
Weapons/Other Gimmicks
- The Index-to-Pinky finger parts can be swapped.
- Any of the weapons can be wielded by the hands, though it depends on the interchangeable digits.
- Cockpit hatch can be optionally opened to reveal pilot figurine.
- DODS Rifle can convert into one-handed or two-handed modes.
- Foregrip can swing forwards or backwards for the left hand to hold.
- The barrel can also be optionally removed to form Handgun mode.
- DODS Rifle can also mount on the rear waist armor with its flip-out tab.
- The shield can...
- Mount onto either of the forearms, though the default position in on the left.
- The front end of the forearms can be rearranged by rotating, if one wants to swap the shield-holding position.
- Rotate on the adapter.
- The lower forearm can twist in either of the two directions to attach with the shield.
- Beam Saber/Dagger hilts can be optionally removed from the waist armors as handheld weapons.
- Beam Saber/Daggers can also attach with either of the two effect parts on each hilt.
- Gundam AGE-1 Normal can mount onto Action Bases 1 or 4 with an adapter.
Tips & Tricks
- For better results, some or most of the details are needed to be applied & panel-lined with Gundam Markers and/or Mr. Color paints.
- Topcoat (Mr. Hobby recommended) can be used to protect applied stickers/marking decals and if any, painted details.
- If using matte/flat-finish top coat, it is advisable not to spray on the translucent parts - can be done by masking or spraying top coat while the said parts are separated.
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