HG GBB #03 - Gundam Perfect Strike Freedom
$26.00
Available:
In stock
Orders ship within 2 to 5 business days.
Description
Kit Features & Gimmicks
Articulation
- The head can pivot on a hinge and rotate on a ball-and-socket joint.
- The torso can tilt frontwards (or backwards in a limited manner) via an inverted L-shape ball joint construction.
- Shoulder parts can be pulled frontwards for extra upwards articulation.
- The arms can...
- Swivel on a ball-and-socket joint.
- Raise horizontally.
- The upper arms can rotate.
- The elbows and knees are double-jointed.
- The manipulators can swivel on a ball-and-socket joint.
- The waist can rotate, though the railguns must pivot up to provide clearance.
- Front and side waist armor/railguns can pivot to avoid interference with the leg articulation.
- The hip joint axis can pivot upwards/downwards on one side.
- The upper thighs can swing frontward (and backward in a very limited extent due to the single-piece rear skirt armor), raise horizontally and/or rotate on each piece.
- The ankle joints can pivot and/or swivel (though limited) on a ball-and-socket joint.
Weapons/Other Gimmicks
- The hands are swappable.
- Any of the weapons can be wielded by the default hands.
- "Schwert Gewehr" Anti-Ship Laser Sword and/or the "Agni" Hyper Impulse Cannon can be optionally removed from the modified Aile Striker as handheld weapons.
- The weapons can be combined into two different weapon configurations.
- The Rocket Anchor's discharged mode can be recreated.
- The Railguns on the backpack can be flipped frontward.
- The DRAGOON Mobile Weapon Wings can be optionally removed from the modified Aile Striker.
- Beam Shield can attach onto either of the arms via parts swapping.
- Gundam Perfect Strike Freedom can mount onto any Action Bases. (sold separately)
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